Wednesday, January 12, 2005

The horror

Just picked up Resident Evil 4, in what will probably be my last game purchase until the summer (unless I end up getting a possible on campus job). I'll update with impressions tonight.

Update: So very, very glad I decided to pick this up rather than wait a while. While RE4 hasn't had the same flat out shocking moments its predecessors have had, the overall tone is downright creepy. The graphics, superb: forget the videos on the 'net, you haven't seen this game until you've seen it on a real TV screen.

Its the combat however that truly shines here. Capcom has struck the perfect balance between realism and the unreal. The unreal includes:
-headshots don't always kill
-Leon won't fall off of dangerous ledges

the real includes:
-locational damage that actually works, enemies that are rarely constricted to borders or boundaries, and an environment that is highly interactive (yes, you can shoot the fish, and eat them t00). Simply put, the game behaves in ways you would expect it to were it a real life scenario, and this makes great. When you realize that few games come close to achieving this in the ways RE4 does, you truly begin to appreciate what it offers.

For a long time, I believed no game this generation would touch Metroid Prime. Then Half Life 2 came out. Still, I was confident no console game would touch Prime. Its sequel, while not quite as amazing, wsa certainly more fun. After only 4 hours of play, I'm truly beginning to think that Resident Evil 4 will challenge both of them. And it may just win.


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