Tuesday, September 27, 2005

Call of Duty 2

The Call of Duty 2 demo, as I said before, is out. It basically seems to be a prettier looking and more intense COD 1. The controls are the same, as is the pacing and strategy, though the improved engine means that the environments are much more complex and there are a lot more enemies on screen. An old preview in PC Gamer boasted that the missions will be a lot more dynamic in how they play out; events that look scripted may not actually be so. Still, if it any of that was going on I couldn't tell. I also saw no really solid examples of the game letting you take different paths through the level; it was pretty much linear all the way through.

It should be pretty good when it hits retail, but unless the game is of decent length or has some new multiplayer quirks I don't know if it will be worth the initial $50 investment. It still seems to be the best Single Player WWII experience out there, and it seems to explore some fronts that aren't often covered in games. But then again, it is another WWII game, and it looks like Day of Defeat Source is going to have the MP crown for a while.

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